Vehicles

Various wheeled vehicles, mostly personal work, or tests for unannounced projects.

The Mopniks buggy!  This is a WIP project, check out the blog for more info, and videos!

The Mopniks buggy! This is a WIP project, check out the blog for more info, and videos!

An older fleetside style truck, made from reference taken from a rusting example in my neighborhood, more info and in progress work is on the blog.

An older fleetside style truck, made from reference taken from a rusting example in my neighborhood, more info and in progress work is on the blog.

Rear Side

Rear Side

The topology

The topology

A bus made for a game prototype, though it eventually got used in Fear3 I believe.  The client requested the billboards to use, and had asked them to be spotlessly clean.

A bus made for a game prototype, though it eventually got used in Fear3 I believe. The client requested the billboards to use, and had asked them to be spotlessly clean.

The Ground Vehicle from the game Fracture.  I also worked on getting the vehicle rigged and set up for initial physics to work with the deforming terrain mechanic of the game.  Final gameplay mechanics was handed off to design.

The Ground Vehicle from the game Fracture. I also worked on getting the vehicle rigged and set up for initial physics to work with the deforming terrain mechanic of the game. Final gameplay mechanics was handed off to design.

'the corvette' from the amazing CG Masters tutorial, that I used to basically learn modelling in Blender.

'the corvette' from the amazing CG Masters tutorial, that I used to basically learn modelling in Blender.

A medium rez (for the time) model made for a engine that was not using normal mapping, but did have nice reflection mapping.

A medium rez (for the time) model made for a engine that was not using normal mapping, but did have nice reflection mapping.

Just some low poly little doodles.

Just some low poly little doodles.